SoulBound


Soulbound This game is roguelite autoshooter on mobile. The player's only action is to move, but the attack behaviour varies depending on whether he is moving or stationary.

This is a mobile game that we have monetised.



What I learnt


  • In this project, I had the role of producer. I learnt how to manage a team, resolve conflicts and merge all the parts of the game made by each other member of the team into a single game.
  • We used and put into practice the scrum method.


Team




Screenshots

Let's get in touch

You can contact me via social networks or by email!